Android Development Tools (ADT) is a plugin for the Eclipse IDE that is designed to give you a powerful, integrated environment in which to build Android applications. Brew update android update sdk --no-ui. Note: It looks like there might be an issue with brew update and the android-sdk formula. Install Eclipse, IntelliJ, Android.
Setting up your Mac for Android Development by and on March 3, 2014 Installing Android SDK is straightforward but a few tweaks can make your development environment much faster and better. Download the Android SDK bundle from the official. This bundle includes the Android SDK, Eclipse and other useful tools. Unzip the downloaded file anywhere and run the Eclipse Application.
This should be enough but the emulator will be extremely slow. No worries, there are some additional packages you can install to solve this problem. On Eclipse, go to Window - Android SDK Manager Check the option 'Intel X86 Atom System Image': You also need to install the 'Intel x86 Emulator Accelerator (HAXM)' but until the date of this post, an important Hotfix for OS X 10.9 has not been included into this package at Android SDK Manager. So go ahead and download this file from the. To ensure Eclipse is running properly we will create a 'Hello World' Android app but first go ahead and close and re-open Eclipse so make our new packages available to be used.
For this click on the button New Android Application: Provide an Application Name, for test proposes we named ours 'Test' and accept all default options for the new project. Before you can run the app on the emulator you will need to create an Android Virtual Device Manager. Go to Window - Android Virtual Device Manager - New Provide a name for your device, select a Device and Target. To enable the hardware acceleration, make sure to select 'Intel Atom (x86)' as CPU/ABI and to check 'Use Host GPU' and then click OK: To run your example app go to Run - Run As - Android Application. You should see the emulator like this: Look at the console log for 'HAX is working and emulator runs in fast virt mode', this is the proof that the accelerator is working properly: There are a few solutions to integrate Vim with Eclipse.
We've chosen the plugin and it's the easiest one to install. If you are not familiar how to install a plugin in Eclipse, just go to Help - Install New Software. A new window will popup, then click on the 'Add.'
Give it a name, like 'Vrapper - Vim plugin' and set the location to ' Now choose the Vrapper plugin, the Java extension and the plugin: Anyways those are some small tweaks we've found helpful. Let us know if there are any other improvements you'd suggest. Happy coding!.Update: You should be using to develop for Android. It has a much better support and integration with all libraries.
Set up the Android development environment Setting up Android development environment takes some time at first. It helps to make sure you don’t do anything wrong to save yourself from the agony of doing the whole process again. You're required to have or later, or Mac OS X 10.5.8 or a later version to start Android application development process. Then, there are four tools that you will need and they are available on the Internet for free:. Java JDK5 or JDK6. Eclipse IDE for Java Developers (optional). Android Development Tools (ADT) Eclipse Plugin (optional) Step 1: Setup Java Development Kit (JDK) You can and install it, which is pretty easy.
After that, you just have to set PATH and JAVAHOME variables to the folder where you have java and javac. Note for Windows Users: If you installed the JDK in C: jdk1.6.015 then you will have to add the following two lines in your C: autoexec.bat file. Set PATH=C: jdk1.6.015 bin;%PATH% set JAVAHOME=C: jdk1.6.015 Step 2: Configure Android SDK After you have successfully installed the, it is time to configure it.
After installing the Android SDK, you will get a window like this: Just de-select the Documentation for Android SDK and Samples for SDK packages if you want to reduce the installation size and time. Click on Install 7 packages to continue with the installation. You will get a dialogue box like this: It will take some time to install, so in the meanwhile you could do some other task to kill the time. How long will it take? Well, it depends on the speed of your Internet connection. Once it is done, you can close the SDK manager. Step 3: Setup Eclipse IDE Install the.
After successful installation, it should display a window like this: Step 4: Setup Android Development Tools (ADT) Plugin Here you will learn to install the. To do this, you have to click on Help Software Updates Install New Software.
This will display the following dialogue box. Just click on the Add button as shown in the picture and add as the location. When you press OK, Eclipse will start to search for the required plug-in and finally it will list the found plug-ins.
Step 5: Create Android Virtual Device The last step is to create Android Virtual Device, which you will use to test your Android applications. To do this, open and Launch Android AVD Manager from options Window AVD Manager and click on New which will create a successful Android Virtual Device. Use the screenshot below to enter the correct values. You have successfully created Android Application Development environment.
You are now ready to create a simple Rock Paper Scissors Android App. Before we write the code, you need to know how to take input from the user. The most efficient way of taking input from the user is to use the Scanner class, which is found in the java.io package as it is just a two-step process. Scanner scanner = new Scanner(System.in); String input = scanner.next; /. or String input = (new Scanner(System.in)).next;./ I recommend using the because it works equally well on command line as well as with Eclipse that we will use to make the Rock Paper Scissors app. Calling the Java code in Eclipse We will save you the trouble of writing the java code for a simple Rock Paper Scissors app and use can use the code below, but you are free to use your own code if you prefer. // Android Rock Paper Scissors App // RockPaperScissors //.
import java.util.Scanner; import java.util.Random; public class Rock public static void main(String args) String personPlay; //User's play - 'R', 'P', or 'S' String computerPlay = '; //Computer's play - 'R', 'P', or 'S' int computerInt; //Randomly generated number used to determine //computer's play String response; Scanner scan = new Scanner(System.in); Random generator = new Random; System.out.println('Hey, let's play Rock, Paper, Scissors! N' + 'Please enter a move. N' + 'Rock = R, Paper' + '= P, and Scissors = S.'